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Our team is composed of all-round talents, including business managers, content planners, character modelers, engine artists, engine programmers, and data processors. We have a sound after-sales service system, and we are committed to providing you with the latest metaverse development services in all aspects!

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Innovative research and development based on metaverse technology, providing enterprises with comprehensive and diversified metaverse products and overall solution services.

Immersive CAVE Solutions
Naked-eye 3D Films
Metaverse Cultural and Tourism Products
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Customized VR Industry Solutions
XR Offline Entertainment Products
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We create high-quality projects for you, providing high-standard services and top-notch products. Our projects have covered more than 100 scenic spots and shopping malls.
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Flying Theater Site Requirements Before Equipment Design Begins
Flying Theater Site Requirements Before Equipment Design Begins
Wed Nov 11 00:57:34 CST 2026 A scenic-area operator considering a Flying Theater needs to know whether an available room can become a useful ticketed stop. A mall operator may be asking a different question: will it bring customers into a quieter part of the building? Flying Theater site requirements should answer those business questions before equipment design begins. A platform […]
Planning an MR CS Arena Under a Normal Commercial Ceiling
Planning an MR CS Arena Under a Normal Commercial Ceiling
Tue Nov 10 00:36:10 CST 2026 Planning a VR CS Experience Center under a normal commercial ceiling is practical when the venue focuses on floor layout, tracking, safety, and staff workflow rather than assuming that a special tall building is required. MIXR’s MR CS is a multiplayer VR shooting attraction with no backpack, so the venue can plan around a clean […]
Bermuda Adventure Venue Planning: Room, Queue, Loading, and Exit
Bermuda Adventure Venue Planning: Room, Queue, Loading, and Exit
Mon Nov 09 01:06:25 CST 2026 Bermuda Adventure Venue Requirements are easier to manage when the venue is planned around the full visitor route: approach, queue, boarding, motion experience, unloading, and exit. The attraction is not only a motion platform inside a room. It is a ship-based immersive theater that needs a convincing entrance and a safe, orderly movement pattern around […]
How Much Space Does a Commercial Sandbox Racing Attraction Need?
How Much Space Does a Commercial Sandbox Racing Attraction Need?
Sun Nov 08 01:18:30 CST 2026 Sandbox Racing Footprint is often misunderstood because the visible race track is only one part of the attraction. A commercial layout needs the miniature circuit, driver cockpits, displays, staff access, waiting space, and a clear view for people who are not currently driving. The race itself can fit into a compact area, but the venue […]
MR Go-Kart Equipment Cost: What Buyers Should Include Beyond the Karts
MR Go-Kart Equipment Cost: What Buyers Should Include Beyond the Karts
Sat Nov 07 03:23:30 CST 2026 MR Go-Kart equipment cost is not determined by the karts alone. The working attraction also needs headsets, tracking, content, control software, safety planning, charging, staff procedures, and a room that allows real vehicles and virtual scenes to operate together. Buyers who compare only the kart line may receive a low-looking quotation that does not describe […]
100-Square-Metre VR Large Space Budget: A Practical Buyer Review
100-Square-Metre VR Large Space Budget: A Practical Buyer Review
Fri Nov 06 01:01:50 CST 2026 A 100-square-metre VR Large Space budget should begin with the visitor journey, not with a single equipment number. The same floor area can produce very different project scopes depending on the tracking method, content, headset arrangement, control system, queue, staff area, and condition of the building. A useful quotation explains what the venue can operate […]
What Changes the Price of a Hyper XR Theater Project?
What Changes the Price of a Hyper XR Theater Project?
Thu Nov 05 01:27:06 CST 2026 Hyper XR Theater price changes with the size of the audience, the depth of the XR system, the special effects package, the content scope, and the room work required for installation. It is better treated as a complete attraction project than as a row of seats with headsets. The quotation becomes easier to understand when […]
How to Read an XR Dark Ride Equipment Quote
How to Read an XR Dark Ride Equipment Quote
Wed Nov 04 01:23:48 CST 2026 An XR Dark Ride quotation should be read as a project map, not as a list of vehicles. The vehicle is only one part of the attraction. The final experience also depends on the route, scenes, media system, interaction, safety hardware, installation, and the content that connects each section. When these parts are hidden inside […]
Holographic Glass Theater Pricing by Capacity and Content Scope
Tue Nov 03 00:17:54 CST 2026 Holographic Glass Theater cost is usually determined by two questions: how many visitors should enter one session, and how much original content does the venue need? Capacity affects the room, glass-bridge structure, control workflow, and visitor movement. Content scope affects the story, visual production, review process, and future update path. Treating the project as a […]
How Flying Theater Quotes Change by Capacity, Motion System, and Content
How Flying Theater Quotes Change by Capacity, Motion System, and Content
Mon Nov 02 00:10:35 CST 2026 The price of a Flying Theater project is shaped by three connected decisions: how many visitors enter a session, how the seats move, and what film the audience will watch. A quotation that lists only the platform and screen leaves out the choices that usually make the project more or less complex. For a tourism […]
MR CS Equipment Price: What a Complete VR Shooting Setup Includes
MR CS Equipment Price: What a Complete VR Shooting Setup Includes
Sun Nov 01 01:31:52 CST 2026 MR CS equipment price depends on player capacity, headset quantity, tracking and interaction scope, game content, control hardware, spectator display, installation, and support. A quote for several VR headsets is not the same as a complete multiplayer shooting attraction. MIXR’s MR CS is a no-backpack system designed for shared combat modes such as free-for-all and team […]
Bermuda Adventure Project Cost: Equipment, Film, and Site Preparation
Bermuda Adventure Project Cost: Equipment, Film, and Site Preparation
Sat Oct 31 01:07:02 CST 2026 Bermuda Adventure project cost is built from three budgets: the ship-based motion theater system, the film and show programming, and the work required to prepare the room. A quotation that covers only the motion cabin can look attractive while leaving the buyer responsible for the curved LED screen, effects, electrical work, installation access, or content. […]
about
us
MiXR Co.,Ltd. is a sub-brand under the metaverse cultural tourism sector of Dene Intelligent Valley Technology. Possessing eight years of innovative research and development experience in the Metaverse, it aims to create a new generation of offline entertainment solutions - Metaverse Sci-Fi Amusement Park. Its product line includes many popular Metaverse cultural tourism products such as XR Infinite Space, Immersive Theater, NexStorm Theater and Flying Theater.

At present, we provide standardized products, content customization and other services to all sectors of society, create a variety of MR cultural and entertainment products and naked-eye 3D immersive spaces ,and offer the development of VR/MR/CAVE interactive programs. We serve enterprises both at home and abroad, and our partners come from various fields, including cultural tourism, culture and entertainment, education, military, medical care, real estate, fire protection, exhibition display, and industry.
20+ Domestic and International Awards
08+ years of Metaverse Research Experience
100+ Covering spots and theme parks
100+ software copyrights
awards
High-tech Enterprise
Outstanding VR+ Cultural and Tourism Enterprise
One of the Top 100 VR & AR Enterprises in Asia
Member Unit of Guangdong Province Virtual Reality Industry Technology Innovation Alliance
High-tech Enterprise
Outstanding VR+ Cultural and Tourism Enterprise
One of the Top 100 VR & AR Enterprises in Asia
Member Unit of Guangdong Province Virtual Reality Industry Technology Innovation Alliance
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